• T + 4.6 s: chaos → disc
  • the far side of the disc, bent over the top
  • the photon ring: light that went round
  • the shadow: nothing comes back
  • the same points that were the attractor
  • inner grains run faster: Kepler’s third law
  • light can orbit at 1.5 horizon radii; what goes round once or twice, then out, makes the thin ring at the shadow’s edge
  • the shadow is 2.6 times the horizon: light aimed any closer than that is bent in, and falls
  • Kepler, 1619: T² grows as r³. the disc’s outer edge is 4× its inner one, so its grains take 8× as long to go round

AION

Quantitative analysis infrastructure, in development.

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